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# Always make sure, your objects are manifold: [editmode] [deselect all] Ctrl + Alt + Shift + W
 
# Always make sure, your objects are manifold: [editmode] [deselect all] Ctrl + Alt + Shift + W
 
# Make sure all normals of your faces are pointing outwards: [editmode] [select all] Ctrl + N
 
# Make sure all normals of your faces are pointing outwards: [editmode] [select all] Ctrl + N
# Export to STL and have fun!
+
# Select the objects you want to export, export to STL and have fun!
 
==If Nothing Helps==
 
==If Nothing Helps==
 
... there is always http://cloud.netfabb.com/
 
... there is always http://cloud.netfabb.com/

Version vom 16. Dezember 2011, 14:28 Uhr

How to Create a 3D Printable Blender Model

Screenshot at 2011-12-15 00-56-55.png

Using Blender to create 3D printable models is easy, if you remember some stuff:

  1. Make sure you do not have duplicate vertices: [editmode] W -> Delete Doubles
  2. Always make sure, your objects are manifold: [editmode] [deselect all] Ctrl + Alt + Shift + W
  3. Make sure all normals of your faces are pointing outwards: [editmode] [select all] Ctrl + N
  4. Select the objects you want to export, export to STL and have fun!

If Nothing Helps

... there is always http://cloud.netfabb.com/

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